WILL DEVELOPMENT - Part 4
We can cure ourselves of the habit of profanity or using vulgar language. No one doubts that a negro who believes in sorcery, if told that if he uttered an oath, Voodoo would fall upon him and cause him to waste away, would never swear again. Or that a South Sea Islander would not do the same for fear of taboo. Now both these forms of sorcery are really hypnotizing by action on belief, and Forethought aided by the sleep process has precisely the same result—it establishes a fixed idea in the mind, or a haunting presence. We can cure ourselves of intemperance. This was, I believe, first established or extensively experimented on by Dr. CHARLES LLOYD TUCKEY. This can be aided by willing that the liquor, if drunk, shall be nauseating. We can repress to a remarkable degree the sensations of fatigue, hunger and thirst. Truly no man can defy the laws of nature, but it is very certain that in cases like that of Dr. TANNER, and the Hindu ascetics who were boxed up and buried for many weeks, there must have been mental determination as well as physical endurance. As regards this very important subject of health, or the body, and the degree to which it can be controlled by the mind or will, it is to be observed that of late years physiologists are beginning to observe that all “mental” or corporeal functions are evidently controlled by the same laws or belong to the same organization. If “the emotions, say of anger or love, in their more emphatic forms, are plainly accompanied by varying changes of the heart and blood-vessels, the viscera and muscles,” it must follow that changes or excitement in the physical organs must react on the emotions. “All modes of sensibility, whatever their origin,” says LUYS, “are physiologically transported into the sensorium. From fiber to fiber, from sensitive element to sensitive element, our whole organism is sensitive; our whole sentient personality, in fact, is conducted just as it exists, into the plexuses of the sensorium commune.” Therefore, if every sensation in the body acts on the brain by the aid of secondary brains or ganglions, it must be that the brain in turn can in some way act on the body. And this has hitherto been achieved or attempted by magicians, “miracle-mongers,” thaumaturgists, mesmerists, and the like, and by the modern hypnotizer, in which we may observe that there has been at every step less and less mysticism or supernaturalism, and a far easier process or way of working. And I believe it may be fairly admitted that in this work I have simplified the process of physically influencing mental action and rendered it easier. The result from the above conclusions being that we can control many disorders or forms of disease. This is an immense subject, and it would be impossible within a brief sketch to determine its limits or conditions. That what are called nervous disorders, which are evidently the most nearly allied to emotions—as, for instance, a headache, or other trouble induced by grief—can be removed by joy, or some counteracting emotion or mere faith is very well known and generally believed. But of late science has established that the affinities between the cerebral and other functions are so intimately, extensively and strangely sympathetic or identical that it is becoming impossible to say what disease may not be temporarily alleviated or cured by new discoveries in directing the nervo-mental power or will. The Faith-Cure, Magic, Mesmerism, Religious Thaumaturgy and other systems have given us a vast number of authentic cures of very positive disorders. But from the point of view taken by many people what has been wanting in all is, firstly, a clear and simple scientific method free from all spiritualism or wonder, and, secondly, the art of Perfecting the cures by Perseverance. For what will relieve for an hour can be made to cure forever, if we exercise foresight and make perpetuity a part of our whole plan. Now, as regards curing disorders, I beg the reader to specially observe that this, like many other works, depends on the state of the mind; nor can it be undertaken with hope of success unless the operator has by previous practice in easy experiments succeeded in perfectly convincing himself that he has acquired control of his will. Thus having succeeded in willing himself to work all day without fatigue, or to pass the day without being irritable, let him begin to consider, reflect and realize that he can make himself do this or that, for the more he simply induces the belief and makes himself familiar with it, the stronger and more obedient his Will will be. However, this is simply true that to any self-suggestionist whatever who has had some little practice and attained to even a moderate command over his will, a very great degree of the power to relieve bodily suffering is easy to develop, and it may be increased by practice to an incredible extent. Thus in case of suffering by pain of any kind in another, begin by calmly persuading him or her that relief has been obtained thousands of times by the process, and endeavor to awaken belief, or, at least, so much attention and interest that the fact will remain as forethought in the mind. The next step should be to promise relief, and then induce sleep by the showing a coin, passes with the hands, etc., or allowing the subject to sink into a natural slumber. If there be no success the first time, repeat the experiment. Gout, headaches, all forms of positive pain, severe colds, anĉmia, insomnia, melancholia, and dyspepsia appear to be among the ills which yield most readily to, or are alleviated (to the great assistance of a regular cure), by suggestion. As regards curing disorders, producing insensibility to hunger and thirst, heat or cold, and the like, all are aware that to a man who is under the influence of some great and overpowering emotion, such as rage or surprise, or joy, no pain is perceptible. In like manner, by means of persuasion, sleep, a temporary oblivion, and the skillfully awakened Will, the same insensibility or ignoring can be effected. There is, however, this to be observed, that while in the vast library of books which teach mental medicine the stress is laid entirely on producing merely a temporary cure I insist that by great Forethought, by conducting the cure with a view to permanence, ever persuading the patient to think on the future, and finally by a very thorough continuation and after-treatment many diseases may be radically removed. To recapitulate and make all clear we will suppose that the reader desires during the following day to be in a calm, self-possessed or peaceful state of mind. Therefore at night, after retiring, let him first completely consider what he wants and means to acquire. This is the Forethought, and it should be as thorough as possible. Having done this, will or declare that what you want shall come to pass on awaking, and repeating this and thinking on it, fall asleep. This is all. Do not wish for two things at once, or not until your mind shall have become familiar with the process. As you feel your power strengthen with success you may will yourself to do whatever you desire. |
Sponsored Links:Related Articles:
Learning Disabilities / Studies On Attention Deficit Disorder Education / Online Education Learning Disabilities / What We Learn Education / A Community College Education Is A Good Start Job Search / Tips On Using Your Warm Contact List When Networking Education / Why A University Education? Career Training / ?Choosing The Right Career Training Programs Executive Recruitment / ?It Has To Be Asda Recruitment Education / Free Money - The College Education Grant Coin Collecting / Information On Coin Appraisal Career Education / Career Education Institute Learning Disabilities / Learning Disabilities Entwined With Disorder Distance Learning / Tips For Succeeding As An Online Student Education / Community College Advantages Christmas / The Tradition Of The Christmas Recipe Also In This Category:
The Mystic Will - ATTENTION AND INTEREST - Part 1 - THE SUBLIMINAL SELF - Part 3 - SUGGESTION AND INSTINCT - Part 1 - PARACELSUS - Part 1 - WILL AND CHARACTER - Part 1 - THE CONSTRUCTIVE FACULTIES - WILL DEVELOPMENT - Part 3 - MEMORY CULTURE - Part 1 - ATTENTION AND INTEREST - Part 2 - WILL AND CHARACTER - Part 2 - WILL DEVELOPMENT - Part 1 - MEMORY CULTURE - Part 2 - PARACELSUS - Part 2 - LAST WORDS - THE SUBLIMINAL SELF - Part 2 Currently Online :294 member(s), 916 guest(s): AbstractCat, AllSeeing, AllSeeing, AngryWolf, Apples, April, Autobot, Autobot, Autobot, Bambi, Beanie, Beatasone, Beatasone, Beatasone, BerryNice, BerryNice, BetterYou, BigBoy, BirdGossip, BlackCloud, BlackCloud, BlindPoet, BlossomTree, Bluberry, Bluberry, BlueBreakfast, BlueBreakfast, BlueButterFly, BombDrop, BubbleBlock, BubbleBlock, BurningBiker, BurningBiker, CaffineAddict, CaffineAddict, Camel, CaptainCrunch, CaptainCrunch, Carnivour, CarpetShark, Cashsplash, Cashsplash, CatNap, CheeseCake, Cheesybite, Cheesybite, CherryBerry, CherryBerry, CherryBerry, ChickenLicken, ChocolateDrop, Clatterkeys, Cocktail, Cocktail, Contageous, ConverseShoesRule, CookieMonster, Cosmiclight, Cow, CrispApple, Cutefrog, Cutefrog, DarkDesire, DarkDesire, DarkDesire, DarkThinkeR, DarkTrinket, DarkTrinket, DarkTrinket, David, David, David, DeaDenD, DeadlyAmphibian, DeadlyCobra, Dex, Discodancer, Dolphinswimmer, Dolphinswimmer, Doughnut, Doughnut, Doughnut, DownUnder, DTrain, EarthShine, Eatsnow, Eddy, EnjoyTheView, Erin, Erin, EyeSpy, EyeSpy, EyeSpy, Fairground, Fairground, Fantasies, FantasyFootball, FeelingHot, FerociousDragon, FireHead, FireHead, FireInTheSky, FireInTheSky, FireInTheSky, FlowerPower, FlowerPower, FlowerPower, FollowTheLeader, FollowTheLeader, FollowTheLeader, FollowTheLights, FollowTheLights, Foxglove, Foxglove, Foxglove, Freedom, FreeSpirit, FreeSpirit, FreeSpirit, fruitsalad, fruitsalad, FullOfHeart, FullOfHeart, FunnyFish, GiddyUp, GreenPeace, GuitarsRock, Gunship, HappyCake, HappyCake, HappySnapper, Happysurfer, HartToHart, HartToHart, Heat2010, Heat2010, Herdleader, Highway, Highway, Hippie, HocusPocusCrocus, Horselover, Horselover, HoustonKnockout, HoustonKnockout, HoustonKnockout, Hunter, Iceberg, Iceblast, Illusion, InnocentPuPs, Instrumentallegs, IntoTheTrees, Jake, JetSki, JohnnyKnox, JohnnyKnox, JohnnyKnox, Justkeepswimming, Kara, Kevin, KoolKermit, Ladybug, LadyWoman, LazyDogg, Lenny, Lenny, Lenny, LetsRemeber, LetsRemeber, liquidmetal, LittleMonster, LostIsland, LostMarbles, LoveVolleyball, LuckOfTheIrish, MazMaz, McFox, Micky, MindsEye, Moonguide, MortalKombat, Musicmaker, Musicmaker, NaughtyNinja, Neigh, NightCrawler, NoOne, oddperson, Omnious, OpenRoad, OrangeDaisy, Orangedog, Orangedog, Orangedog, Orchid, Orchid, PandaBear, pandatome, PassionForDance, Penguinpal, Penguinpal, Polarize, Power2Frogs, pricklycharacter, PumpkinPie, PumpkinPie, PumpkinPie, PuppyLove, PuppyLove, RacerX, RacoonClingon, RadicalRodent, RainbowPop, RainDrop, RainDrop, ReadyToLaunch, ReadyToLaunch, RedBlocker, RedBlocker, RedBlocker, Rocky, RollingSands, RunningFree, RunningFree, S4m80, SageBrush, SageBrush, Salinger, SandyPrints, SandyPrints, Sarah, ScareyTree, Scorpion, Seashells, SecretHoarder, SecretHoarder, Sheepish, Sheepish, Sheepish, SilentHunter, SimpleStripes, Skatergod, Skatergod, Snowflake, Snowflake, Snowman, Solitarygrowth, Solitarygrowth, SomeOne, SpikeyDesert, Splash, Splash, Splash, Splishsplash, Splishsplash, SplitDog, Standoutfromthecrowd, Standoutfromthecrowd, Standoutfromthecrowd, StarbucksCoffee, StraightToThePoint, StraightToThePoint, StrangerHere, StrangerHere, StrangerHere, StreetRacer, Style, SugarRush, SugarRush, Sweetlips, Sweetlips, Sweetlips, SweetLove, TakeItEasy, TeeOff, TeeOff, TeeOff, TheBirdWatcher, ThreeRashers, thruthelookingglass, UpThere, VanGoghsEar, Victory, Virus, WellBalanced, WildFlower, Windows, WyleCoyote, YellowCall, YummyCherry, YvY, YvY, YvY, Ask Jeeves, Gigabot, Google, MSN.com, Cobion.com, Slurp, Speedy Spider Search : |
No comments yet
collecting difficulties applicants categories artist identification major midnight version firm inc timer instructional conscience memory domino resources switching offered samhain game catalog dollar unemployment weddings recruiter openings turret christmas judgment places tree lifetime true details advertisements gps united stamping reviewing boasts patients games cov condition technology food dance funny customers costs
Categories: E Degree Reading Speed & Comprehension The Mystic Will Stamp Collecting Writing Resume Criminal Records Background Checks Speed Reading Candle Stamping Career Management Career Development Recruitment Agencies Career Training Career Coaching Online Recruitment Career Change Career Transition Career Career Planning Career Advancement Executive Recruitment Recruitment Services College Scholarship Job Search Distance Learning Rubber Stamping Learn Chinese Homeschooling Learning Disabilities Education Temporary Jobs Home Schooling Satellite Radio Halloween Finding People Crochet Comic Books Clocks Christmas Career Education Home Schooling Education Coin Collecting GPS Devices